War Front
Alliance and Horde fight over the Hillsbrad valley, every day, all week. No queue: take the portal from the hub and join the line.
How the front works
Capture
Stand at a flag with more allies than enemies and the bar moves your way. One player ahead takes a neutral flag in about two minutes; five or more ahead, twice as fast. Equal numbers: the bar stops.
Push along the roads
You can only attack an objective next to your camp or next to one your side already holds. Cut the roads and the enemy's push stalls.
Gather
Wood and scrap piles appear around the valley. Kneel for a second to pick one up and the haul goes into your faction's stock. Piles move if nobody takes them.
Build
Bring the stock to your camp engineer to build siege vehicles. Each side can field a limited number at once; idle vehicles fall apart.
Score
Every objective you hold earns a point per minute. Hold four of the five and your side gains the Strength of the Halaani.
Weekly reset
The front never closes. Scores, stock and leaderboards reset every Wednesday morning.
Vehicles
Wood and scrap become war machines. The builder takes the driver's seat.
Catapult
Light and fast. Hurls boulders over the enemy's walls.
Demolisher
Heavy siege that cracks defenses from range.
Siege Engine
A rolling fortress with a turret on its back.
Objectives
| Objective | Roads to | Nearest camp |
|---|---|---|
| Hillsbrad Fields | Darrow Hill, The Crossroads | Southshore |
| Darrow Hill | Hillsbrad Fields, The Crossroads | Tarren Mill |
| The Crossroads | All four others | None: the middle |
| Nethander Stead | The Crossroads, Durnholde Keep | Southshore |
| Durnholde Keep | The Crossroads, Nethander Stead | Tarren Mill |
In game, type /war for the live map, your faction's stock and the weekly leaderboards.